Commit 6590508e authored by Andrew Van Buren's avatar Andrew Van Buren

Added in win trigger GameManager call.

parent ee05c260
......@@ -10,8 +10,7 @@ public class WinTrigger : MonoBehaviour {
if(other.gameObject.name == "Player") //ensuring it's the player
{
//tell manager it has won
//GameManager.instance.Win();
//GameEditor.Win()
GameManager.instance.Win();
//Debug.Log("Victory Achieved");
}
}
......
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