Commit aafa3923 authored by Luke A Smith's avatar Luke A Smith

Merge branch 'hazard' into 'master'

Added hazard script calling the "Die" method in Birb script

See merge request !5
parents 31902001 3e71ef35
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hazard : MonoBehaviour {
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
other.GetComponent<Birb>().Die ();
}
}
}
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