Commit c2f1d8b9 authored by Luke A Smith's avatar Luke A Smith

Merge branch 'hazard' into 'master'


See merge request !19
parents 50916e2f 9b7f4f64
using UnityEngine;
using System.Collections;
public class BreakawayPlatform : MonoBehaviour {
public float timeTilBreak = 3f;
private void Break(){
Destroy (gameObject);
private void OnCollisionEnter2D (Collision2D col) {
if (col.gameObject.CompareTag ("Player")) {
Invoke("Break", timeTilBreak);
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