Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
B
Birb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
1
Issues
1
List
Boards
Labels
Service Desk
Milestones
Merge Requests
1
Merge Requests
1
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Incidents
Environments
Packages & Registries
Packages & Registries
Container Registry
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
gadig
Birb
Commits
ce0201c6
Commit
ce0201c6
authored
Feb 23, 2017
by
Tanner Grehawick
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
commented out errors
parent
463aa24f
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
37 additions
and
3 deletions
+37
-3
Assets/Scripts/Enemy.meta
Assets/Scripts/Enemy.meta
+9
-0
Assets/Scripts/Enemy/ToggleEnemy.cs
Assets/Scripts/Enemy/ToggleEnemy.cs
+3
-3
Assets/Scripts/Enemy/ToggleEnemy.cs.meta
Assets/Scripts/Enemy/ToggleEnemy.cs.meta
+12
-0
Assets/Scripts/Player/CameraFollow.cs.meta
Assets/Scripts/Player/CameraFollow.cs.meta
+12
-0
ProjectSettings/ProjectVersion.txt
ProjectSettings/ProjectVersion.txt
+1
-0
No files found.
Assets/Scripts/Enemy.meta
0 → 100644
View file @
ce0201c6
fileFormatVersion: 2
guid: 054a338e9e65946b5945c525443c8e4d
folderAsset: yes
timeCreated: 1487896949
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
Assets/Scripts/Enemy/ToggleEnemy.cs
View file @
ce0201c6
...
...
@@ -6,13 +6,13 @@ public class ToggleEnemy : MonoBehaviour {
Camera
cam
;
public
List
<
Collider2D
>
enemies
;
List
<
BaseEnemy
>
disabledEnemies
;
//
List<BaseEnemy> disabledEnemies;
// Use this for initialization
void
Start
()
{
cam
=
Camera
.
main
;
}
// Update is called once per frame
void
Update
()
{
//get frustum of camera
...
...
@@ -22,7 +22,7 @@ public class ToggleEnemy : MonoBehaviour {
//check if enemy is in view of camera and disable if not
if
(!
GeometryUtility
.
TestPlanesAABB
(
camPlanes
,
enemies
[
i
].
bounds
))
{
enemies
[
i
].
gameObject
.
GetComponent
<
BaseEnemy
>().
enabled
=
false
;
//
enemies[i].gameObject.GetComponent<BaseEnemy>().enabled = false;
enemies
.
Remove
(
enemies
[
i
]);
}
}
...
...
Assets/Scripts/Enemy/ToggleEnemy.cs.meta
0 → 100644
View file @
ce0201c6
fileFormatVersion: 2
guid: 4977434f892984647983a01798228920
timeCreated: 1487896949
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Assets/Scripts/Player/CameraFollow.cs.meta
0 → 100644
View file @
ce0201c6
fileFormatVersion: 2
guid: 11ecc39894ce94f60a0a952e704c611f
timeCreated: 1487896949
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
ProjectSettings/ProjectVersion.txt
0 → 100644
View file @
ce0201c6
m_EditorVersion: 5.5.0xf3Linux
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment