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gadig
Birb
Merge requests
Open
1
Merged
52
Closed
15
All
68
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Updated date
Priority
Created date
Updated date
Milestone due date
Popularity
Label priority
Merged date
Closed date
Title
adding enemy and enemy fixes
!68
· created
Apr 27, 2017
by
Jordan B Mckenney
0
updated
Apr 27, 2017
enemies
!67
· created
Apr 20, 2017
by
Jordan B Mckenney
MERGED
0
updated
Apr 27, 2017
Fixes
!66
· created
Apr 20, 2017
by
Andrew R Van Buren
CLOSED
0
updated
Apr 20, 2017
Pause menu
!65
· created
Apr 20, 2017
by
Ashley N Crouch
MERGED
0
updated
Apr 20, 2017
Pause menu
!63
· created
Apr 20, 2017
by
Ashley N Crouch
CLOSED
0
updated
Apr 20, 2017
Fixes
!64
· created
Apr 20, 2017
by
Andrew R Van Buren
MERGED
0
updated
Apr 20, 2017
new file: Assets/Prefabs/Tiles/Hazards/SlowHazard.prefab
!62
· created
Apr 20, 2017
by
Eby Komenan
MERGED
0
updated
Apr 20, 2017
Here are the new character settings
!57
· created
Apr 13, 2017
by
Christophe Otey
CLOSED
0
updated
Apr 20, 2017
Designmerge
!61
· created
Apr 20, 2017
by
Andrew R Van Buren
MERGED
0
updated
Apr 20, 2017
Slow hazard
!60
· created
Apr 20, 2017
by
Eby Komenan
MERGED
0
updated
Apr 20, 2017
Slow hazard
!59
· created
Apr 13, 2017
by
Eby Komenan
CLOSED
0
updated
Apr 20, 2017
Walk
!58
· created
Apr 13, 2017
by
Jordan B Mckenney
MERGED
0
updated
Apr 13, 2017
Lunge enemy
!56
· created
Apr 13, 2017
by
Deshon L Dorsey
MERGED
0
updated
Apr 13, 2017
Lunge Enemy added
!55
· created
Apr 13, 2017
by
Luke A Smith
CLOSED
0
updated
Apr 13, 2017
Slow hazard
!46
· created
Apr 06, 2017
by
Eby Komenan
CLOSED
0
updated
Apr 13, 2017
Editor improvements
!54
· created
Apr 11, 2017
by
Luke A Smith
MERGED
0
updated
Apr 11, 2017
Finished cameraFollow
!44
· created
Mar 30, 2017
by
David Cooper
MERGED
0
updated
Apr 09, 2017
AnimationCurveDash
!51
· created
Apr 06, 2017
by
Conner P Stern
MERGED
0
updated
Apr 09, 2017
Vertical change
!53
· created
Apr 06, 2017
by
Cody A Burchett
MERGED
0
updated
Apr 09, 2017
Added meadow music and caramel camel
!52
· created
Apr 06, 2017
by
Andrew R Van Buren
MERGED
0
updated
Apr 06, 2017
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