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Closed
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Opened Oct 13, 2016 by Shellby Grehawick@ggrehawi
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"Hero"

"The%20player%20should%20either%20make%20a%20raycast%20or%20temporarily%20enable%20a%20collider%20in%20front%20of%20them%20that%20can%20"hit"%20enemies.%20When%20an%20enemy%20is%20hit%20by%20the%20player,%20the%20enemy%20should%20receive%20knockback%20parallel%20to%20the%20direction%20the%20player%20hit%20them%20from.%20The%20amount%20of%20knock%20back%20should%20be%20variable%20depending%20on%20an%20int%20meant%20to%20represent%20the%20enemies%20"size""

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Reference: gadig/four#36