General Dungeon
Create a prefab that tracks it"s own bool variable. This bool variable should act as a "switch" that enables or disables a property on another public gameobject. This gameobject can be reskinned and reused.
Create a prefab that tracks it"s own bool variable. This bool variable should act as a "switch" that enables or disables a property on another public gameobject. This gameobject can be reskinned and reused.