Commit cc714db4 authored by Dylan E Morley's avatar Dylan E Morley

added folders and preafab for water dungeon tile

parent 1266fa3f
fileFormatVersion: 2
guid: 6d6525803f9c2de4e8233fc51322fdc5
folderAsset: yes
timeCreated: 1476403153
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: fdbf72d4ce210a1429dd9df6dc03dafc
folderAsset: yes
timeCreated: 1476403235
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: c0ac508780ce38c4fa9f213da519f5d3
timeCreated: 1476403159
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 1051eacbc265595429f006c434a13726
timeCreated: 1476402686
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: 1
nPOTScale: 0
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 1
textureType: 8
buildTargetSettings: []
spriteSheet:
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment