"General Dungeon"
"Create a prefab that tracks it's own bool variable. This bool variable should act as a "switch" that enables or disables a property on another public gameobject. This gameobject can be reskinned and reused."
"Create a prefab that tracks it's own bool variable. This bool variable should act as a "switch" that enables or disables a property on another public gameobject. This gameobject can be reskinned and reused."