Commit 77084d35 authored by DESKTOP-C0N3136\david's avatar DESKTOP-C0N3136\david
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Completed Enemy movement script

parent 23c5b916

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class EnemyMovement : MonoBehaviour{
private GameObject player;
private NavMeshAgent navMesh;
// Start is called before the first frame update
void Awake(){
player = GameObject.FindGameObjectWithTag("Player");
navMesh = transform.GetComponent<NavMeshAgent> ();
}
// Update is called once per frame
void Update(){
navMesh.SetDestination (player.transform.position);
}