enemy spawn
- Finish enemy spawn and movement scripts.
- Remove the weird multi nested necronomicon projects
- this is the DEFINITIVE VERISION for us unitl master is fixed
Step 1. Fetch and check out the branch for this merge request
git fetch origin git checkout -b "Enemy_Spawn" "origin/Enemy_Spawn"
Step 2. Review the changes locally
Step 3. Merge the branch and fix any conflicts that come up
git fetch origin git checkout "master" git merge --no-ff "Enemy_Spawn"
Step 4. Push the result of the merge to GitLab
git push origin "master"
Note that pushing to GitLab requires write access to this repository.
Tip: You can also checkout merge requests locally by following these guidelines.